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Punball · systems design

Six shots before the next raid

Protect five chickens by choosing targets and reload windows. Saving a stolen chicken can matter more than an easy kill.

AUDIT 16 September 2026SCOPE Current cabinet rules

§ 1

The loop

Aim and click or tap to shoot. R or Reload refills the six-shot magazine after 0.9 seconds. Reloading is manual. Raccoons carry chickens away on foot; hawks and owls carry them through the air. Shoot a carrier to give its chicken a chance to return.

A shot can hit your own chicken. Misses break the combo. The run ends when no chickens remain. One lost chicken returns between cleared waves.

§ 2

Pressure and points

Each wave schedules 2 + wave raccoons and 1 + floor(0.9 × wave) birds in a mixed order. Later waves move faster. A wave clears when its scheduled enemies are gone and the player has made at least one kill.

Raccoons start at 150 points, flying birds at 200, and diving birds at 300. Returning a chicken awards 250. The hit combo can multiply enemy points up to 5×. A cleared wave adds 100 × wave plus 30 per remaining chicken.

§ 3

The engine

CoopDefender.tsx owns a Canvas 2D simulation and pointer aiming. The visual style is a drawn farm, but there is no crop economy or building system. Waves continue until the flock is lost.